Author Archives: Ben

Rethinking The Boarding Pass

Beautiful boarding pass redesigns. Be sure to view the comments as well.
Here are a few teasers from the article…

Posted in design, travel | Leave a comment

Subtraction (Again)

Wow. The new Magic Mouse is beautiful.

When you look deeper, it’s another example of extreme subtraction…
No cords. No buttons.
By loosing the excess, the mouse gains functionality and capability. All of the sudden, lots of new worlds and possibilities open up. We have the capability for multi-touch and a (mostly) unrestricted canvas for rich interaction because [...]

Posted in design, innovation, simplicity | Leave a comment

Finding Simplicity Through Thoughtful Reduction

I’ve been spending a lot of time over the past few years thinking a lot about simplicity. Simplicity is one of those things that we mention a lot in passing, but it’s also something that we don’t dedicate much effort to achieving.
We develop software where 60+% of the functionality is never or rarely [...]

Posted in simplicity, software, usability | Leave a comment

Subcycle Labs Multi-touch

I’m not sure how to describe this, but I love it…

You can also find the video on Vimeo.

Posted in innovation, music, visualizations | Leave a comment

Subtraction

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Speaking At Agile Carolinas

I’m going to be speaking at Agile Carolinas on May 21st (this Thursday). My topic will be: Adopting a Whole-team Approach To Quality
The talk includes some discussion of testing, but it is mostly centered around figuring out how to deliver great software.
If you’re in the area, stop by and say hi.
I’ll post the presentation [...]

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Modeling vs. The Model

It’s interesting to me how much people rely on formal tools for modeling. I frequently talk to individuals that tend to assert that just because a model is made in some modeling tool (like Visio) that it is *right* or at least superior to whiteboard sketches.
The Visio fan-boys and fan-girls seem to snicker and generally [...]

Posted in agile, architecture, design, learning | 3 Comments

User Stories For User Experience

I’ve always found it interesting how a simple change in semantics can make a huge difference for a team. One area that I’ve been thinking about for a while is the structure of user stories.
In it’s basic structure, a user story follows the format of:

Most teams (at least in my experience), use the format:

An interesting [...]

Posted in agile | 3 Comments

Your Users Don’t Know Best

You don’t build great software by putting your users in the driver’s seat. Techniques that focus on asking users what they want in your product or asking users to “vote” on the functionality that they would like to see in your product are recipes for mediocrity.
Don’t ask your users what to build. Instead, focus on [...]

Posted in design | 1 Comment

Wally Wood’s 22 Panels

If you are having a hard time putting together compelling presentations then a great source of inspiration is to look to Wall Wood’s 22 Panels.
The 22 panels are great inspirations for help in designing your slides to tell the visual story of your content or ideas.

Posted in design, presentations | Leave a comment